Knux build
⚔ Arch-melee · MR 7Archwing — 3 mod tiers, from your first forma to the all-out build.
Info
| Category | Archwing |
| Type | Arch-Melee |
| Mastery required | MR 7 |
The 3 builds
🌱 Beginner
0–1 forma · early-planet mods
Cutting Edge+120% Damage
Furor+60% Attack Speed
Tempered Bladeincreased Critical Chance
Sudden Impact+120% Impact
Glacial Edge+120% Cold
Searing Steel+120% Heat
Poisonous Sting+120% Toxin
Astral Slash+120% Slash
Cutting Edge (damage) + Furor (speed) + elements. Everything drops in Archwing missions.
⚙️ Intermediate
2 formas · syndicate 60/60s, common rares
Cutting Edge+120% Damage
Furor+60% Attack Speed
Tempered Bladeincreased Critical Chance
Bleeding Edgeincreased Critical Damage
Sudden Impact+120% Impact
Glacial Edge+120% Cold
Searing Steel+120% Heat
Poisonous Sting+120% Toxin
Bleeding Edge (crit) joins the core. Arch-melee mostly shines in Empyrean boardings.
🔥 Expert
3 formas + catalyst · Galvanized (Arbitrations), Primed (Baro), Riven
Cutting Edge+120% Damage
Bleeding Edgeincreased Critical Damage
Furor+60% Attack Speed
Tempered Bladeincreased Critical Chance
Sudden Impact+120% Impact
Glacial Edge+120% Cold
Searing Steel+120% Heat
Poisonous Sting+120% Toxin
Maxed core. No arcanes or Galvanized for Arch-melee — depth comes from formas.
⚠️ « Evergreen » builds generated per archetype — the meta evolves. Adjust to the mods, arcanes and shards you own. All 3 tiers only use real in-game mods.